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AI Insights · Timothy · July 2024

Top 5 Racing Games on Android in Finland Q2 2024

Discover the performance of the top 5 racing games on the Android platform in Finland during the second quarter of 2024, based on data from Sensor Tower.

Top 5 Racing Games on Android in Finland Q2 2024

In the second quarter of 2024, the top 5 racing games on the Android platform in Finland showcased varied performance in terms of downloads, revenue, and active users. Here's an overview based on data from Sensor Tower.

Pocket Champs: 3D Racing Games from Madbox experienced a fluctuating revenue trend, starting at around $873 in early April, and ending the quarter at approximately $401. Downloads peaked at 400 in mid-April but saw a decline towards the end of the quarter, finishing with 131 in the last week of June. Weekly active users remained relatively stable, ranging from 3211 in April to 2739 in June.

CSR 2 Realistic Drag Racing by Zynga showed a significant increase in revenue, starting at $432 in the first week of April and peaking at $651 by the end of June. Downloads varied, with a notable peak of 82 in early June. Weekly active users demonstrated some decline, beginning at 497 and dropping to 322 by the end of the quarter.

CarX Drift Racing 2 from CarX Technologies, LLC had a modest revenue performance, with its highest weekly revenue reaching $425 in mid-April. Downloads were relatively steady, with minor fluctuations, peaking at 153 in early April and ending at 121 in the last week of June. Weekly active users showed a slight decline from 514 in early April to 411 by the end of June.

Nintendo's Mario Kart Tour saw a varied revenue trend, starting at $135 in early April and peaking at $252 in mid-June. Downloads peaked at 235 in mid-April and showed consistent activity throughout the quarter. Weekly active users had a high of 1753 in mid-April, slightly decreasing to 1403 by the end of June.

Finally, Real Racing 3 from ELECTRONIC ARTS had a steady revenue performance, with the highest weekly revenue reaching $226 in mid-April. Downloads peaked at 244 in early May, maintaining a consistent trend throughout the quarter. Weekly active users fluctuated, starting at 1580 in early April and ending at 1278 by the end of June.

For more detailed insights into the performance of these games and other mobile applications, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024